unity runtime sculpting tool

Job ID: 36007498

Budget: $30 – $250 USD

hi, i would like you build a runtime sculpting brush.

Reshape the mesh on runtime.
The important thing is the brush has to be sensitive!

1) move brush
2) smooth brush
3) Inflate brush
4) (mirror(symmetry) brush ( paint the same effect as the other side)
5) there have to be two sliders that will change the "Brush radius" and "Brush Strength" for each brush.
6) undo/redo options for each brush (CTRL+Z) (20 undo/ 20 redo)

the information about the project.
* our basemesh has 24049 vertex count. we're reshaping the same basemesh on runtime always.

Image will be shared in DM.
Related categories: C# Programming Unity 3D Game Development Unity