unity 2021.3, mediapipe 0.10.1, MAC build

Job ID: 34576703

Budget: $25 – $50 USD

I get this error in the compilation when I do it

error CS0123: No overload for 'TextureFramePool.OnTextureFrameRelease(ulong, IntPtr)' matches delegate 'GlTextureBuffer.DeletionCallback'

the error is in TextureFramePool.cs file

Yes, I have searched the internet and found one single record how to solve it but need help how to do it.

Your skills:
- unity 5+years
- mediapipe 0.10.1,