unity/blender tutor/developer
Budget: $30 – $250 CAD
Simple animation creation blender
- create a humanoid character that swings a sword
- second part will hit a wall and the added effect will be the wall breaking
- third part will have the character twirl and use some sort of magic effect (fire or light attack)
Unity
- create terrain with breakable/ pick able objects
- import character from blender
- create enemy with droppable items with rarities
- create enemy that detects and fights back
Bonus
- create story line with NPC that changes with certain conditions being met
procedural story generation
- procedural map generation
- create a humanoid character that swings a sword
- second part will hit a wall and the added effect will be the wall breaking
- third part will have the character twirl and use some sort of magic effect (fire or light attack)
Unity
- create terrain with breakable/ pick able objects
- import character from blender
- create enemy with droppable items with rarities
- create enemy that detects and fights back
Bonus
- create story line with NPC that changes with certain conditions being met
procedural story generation
- procedural map generation