I need a VR one level game about climate change education
Budget: £20 – £250 GBP
I was thinking that it would contain only one level and it would be a player's house that would have interactive objects (I will explain them in a second).
There would be somewhere a meter called carbon footprint and it would be maximum as default (for example 100 value).
A player's goal would be to minimize the carbon footprint to 0 by changing things in the house which were these interactive objects. For instance:
- all light in the house would be turned on, if he turns them off it goes down a bit
- there would be running water in the sink/bathtub and if he turns it off, it also goes down a bit
There would also be a basic shop in this game where a player could unlock better eco friendly objects to upgrade his house by reducing carbon footprint.
So after doing basic things to reduce carbon footprint (turning of the TV, lights off, sink off) they could upgrade the house so for example a player would receive emails instead of receiving magazines by post. Here are other things that a player could unlock (I would have to think about more in the future):
- upgrading bins to recycling ones (biodegradable, plastic, general waste) ;before there would be only one bin for everything
- changing their diet by eating less meat and diary products (we could see it by looking in the fridge and seeing what products a player has now)
- change your transportation to local bus, bike or walk as much as needed
- upgrading house heating to electricity instead of burning coal in a chimney
- plant fruits and vegs in a garden
- upgrade your water source for your garden to a container for rain water instead of using tap water
- plant a tree
- upgrade to solar panels and wind turbines for free electricity
- buy an electric car
There would be somewhere a meter called carbon footprint and it would be maximum as default (for example 100 value).
A player's goal would be to minimize the carbon footprint to 0 by changing things in the house which were these interactive objects. For instance:
- all light in the house would be turned on, if he turns them off it goes down a bit
- there would be running water in the sink/bathtub and if he turns it off, it also goes down a bit
There would also be a basic shop in this game where a player could unlock better eco friendly objects to upgrade his house by reducing carbon footprint.
So after doing basic things to reduce carbon footprint (turning of the TV, lights off, sink off) they could upgrade the house so for example a player would receive emails instead of receiving magazines by post. Here are other things that a player could unlock (I would have to think about more in the future):
- upgrading bins to recycling ones (biodegradable, plastic, general waste) ;before there would be only one bin for everything
- changing their diet by eating less meat and diary products (we could see it by looking in the fridge and seeing what products a player has now)
- change your transportation to local bus, bike or walk as much as needed
- upgrading house heating to electricity instead of burning coal in a chimney
- plant fruits and vegs in a garden
- upgrade your water source for your garden to a container for rain water instead of using tap water
- plant a tree
- upgrade to solar panels and wind turbines for free electricity
- buy an electric car