level design for an archery game

Job ID: 35245288

Budget: €250 – €750 EUR

Kinect-based prototyping app: XR archery game
Your requirements;
1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post
2, Interaction among game objects, enemies and the player

there are 5 stages with a story and a mission to accomplish before a stage is completed.
1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp
2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good)
3. Office building that should be breached and steal away a secret vault or sensitive data from their servers
4. A bank hq to kill every security guards in the way and make it to the ceo's office
Please check the attached file.