game development -- 2

Job ID: 35303531

Budget: $30 – $50 USD

3: Create an ORIGINAL game from scratch using physics simulation in Unity or SceneKit. Do not submit one of the available online tutorials that include a completed project. If you follow a tutorial, you are still responsible for submitting an ORIGINAL game. Slight modifications to tutorial content are not sufficient. An original project inspired by a tutorial is fine, but you risk being too similar to the tutorial. All source code that you author must contain a prominent comment at the top the file containing the source code. All 3d party assets must be identified with attribution and any pertinent license information.
Project may be completed using Linux, Windows, or OS X.
You must submit all source code, assets, and pertinent licenses for assets as a single zip archive in the appropriate Pilot dropbox. Note: Unity projects can be very large. The easiest way to shrink a project is to right click on Assets folder in the Unity Project explorer and select the Export Package option. Verify that the exported package still works in Unity. If it does, submit the exported package along with instructions etc. in the .zip file you submit. Note: Do not submit in a .rararchive.