finish my UNITY game (map and mechanics finished)

Job ID: 34252916

Budget: $1,500 – $3,000 USD

***PLEASE READ THIS SECTION VERY CAREFUL BEFORE YOU BID***

**DO NOT BID IF YOU HAVE ANY DOUBTS YOU CAN GET THIS DONE.

I want to turn my UNITY game the mechanics and map are finished I just need to add

multiplayer loading screen
computer players
capture the flag mechanics

Capture the Flag MINI GAME

Game lobby

10 vs 10
20 profiles load up on either side
once they all enter the lobby, game starter can click Play button

20 players will all enter the game

10 players on opposite sides of the map

Mansion will be in the middle use the current MAP and mechanics that are already there but here is what I want you to add-

There will be a line that divides each side visible to players (maybe blue fire)

When you pass that line you enter enemy territory

If you are in another person’s zone you you can get captured by getting punched once (J button) that is currently there

if you get punched once by the other player you will enter respawn back to where you started the game. the person who tagged (punch) you will get 1 point


The objective is to capture the other team’s flag. If you capture their flag and bring it back to your base you get your team 10 points.

Some people will play defense and defend the flag and “Punch” players to capture them and then some players will go for the flag on the other side.

Capturing (punch) someone = 1 point
Returning the flag to your side = 10 points

First team to 50 points wins


There will be a flag that randomly changes locations on the far back of the teams side and it will glow so opposing teams can see it from far




Player mechanic want you to add, please make WASD (keys) the moving arrows l like it currently is, but please make the arrow keys slowly move the screen along with the mouse for double mobility


Please make the (U) button dash the person left - 5 second cool down
Please make the (I) button dash the person right - 5 second cool down

please make the (K) button dash your player forward - 5 second cool down

when the j button punch connects it should be the “tag” and will send the other person back to their side and earn 1 point

there should be animations and sounds for every time the flag is captured, returned to your side, someone is tagged.

there should be things set up on the dashboard that show the points scored so far
Related categories: iPhone Game Design Unity 3D Game Development Unity