Use unity to develop a 2D mmorpg game
Budget: $1,500 – $3,000 USD
Use the unity engine to use C# language for basic 2D game development
Framework priority recommends ET back-end operating environment recommends Linux system
Development environment Mac or win can be used (continue to inform in advance)
1. Read game materials directly without using asset resources
2. Customizing a material packaging logic call can also be used on the Internet.
3. The default window resolution of the game game is 800*600.
4. Realize the call of character materials and realize the corresponding actions such as the movement of characters.
5. Realize the call of game monster modeling resources and realize corresponding functions such as walking casting.
6. Realize the basic logic and battle logic
Yes. Realize basic server-side client data interoperability
8. Configure the basic game database for simple game data storage, such as character name id account password location map id coordinates, etc.
Framework priority recommends ET back-end operating environment recommends Linux system
Development environment Mac or win can be used (continue to inform in advance)
1. Read game materials directly without using asset resources
2. Customizing a material packaging logic call can also be used on the Internet.
3. The default window resolution of the game game is 800*600.
4. Realize the call of character materials and realize the corresponding actions such as the movement of characters.
5. Realize the call of game monster modeling resources and realize corresponding functions such as walking casting.
6. Realize the basic logic and battle logic
Yes. Realize basic server-side client data interoperability
8. Configure the basic game database for simple game data storage, such as character name id account password location map id coordinates, etc.