UnityGLTF PBR Materials for Viking Village Assets
Budget: $30 – $250 USD
I have a Unity project featuring the Viking Village demo content. Right now, all assets use custom shaders. I need a freelancer to convert my prefab variants to use the UnityGLTF PBR shader (while keeping the visuals as close to the original as possible). The quality of your work will be measured by examining exported GBL files in a third party GLB viewer to ensure they look very similar to the original prefabs.
Requirements:
- Unity Version: The project is based on Unity 2022.3.39f1 with the Viking Village and UnityGLTF packages installed
- Material Conversion: Replace all custom (and URP) shaders with the UnityGLTF PBR such that the result looks as close to the original as possible
Deliverables:
- The provided Unity project, updated with the revised materials
- GLBs of all assets (exported by UnityGLTF) that look correct in: https://sandbox.babylonjs.com
Feel free to ask any questions if you need more details. Looking forward to your proposals.
Source Project:
https://www.dropbox.com/scl/fi/pqwxufbkvwtf2symppvs6/Viking-Village-GLB.zip?rlkey=ryhqd9eukeo50k6lk7hpktixk
Requirements:
- Unity Version: The project is based on Unity 2022.3.39f1 with the Viking Village and UnityGLTF packages installed
- Material Conversion: Replace all custom (and URP) shaders with the UnityGLTF PBR such that the result looks as close to the original as possible
Deliverables:
- The provided Unity project, updated with the revised materials
- GLBs of all assets (exported by UnityGLTF) that look correct in: https://sandbox.babylonjs.com
Feel free to ask any questions if you need more details. Looking forward to your proposals.
Source Project:
https://www.dropbox.com/scl/fi/pqwxufbkvwtf2symppvs6/Viking-Village-GLB.zip?rlkey=ryhqd9eukeo50k6lk7hpktixk