Unity programmer C# for a little simulation with a sphere and a plane
Budget: $10 – $30 USD
I have the simulation with two spheres. It works in unity only with code, that is the condition (NO use colliders or rigid body, only code).
I need a person who can modify my code and add a plane.
The idea is that the sphere get collition with the plane and this bounce but remember, no colliders or rigid body, I can´t use them.
I need a person who can modify my code and add a plane.
The idea is that the sphere get collition with the plane and this bounce but remember, no colliders or rigid body, I can´t use them.