Unity particles animation: "sparkles" effect around object
Budget: €12 – €18 EUR
We are working on a Unity Project in which a "key" appears with a scale-up animation (see attached video). Now, we would also like to include a "glitter/sparkles effect" in the object animation, by adding a particle system. The sparkles should appear at the same time the object appears, and from the same point. After that, it should flow and float around the object.
The appearance of the sparkles should be something like this (see attachment).
We are looking for someone who could develop this particle system and animation in a way that we can later copy it into our project. We can also provide the prefab with the "key" game object -- the prefab inside which this animation is going to take place --, to do this development.
The appearance of the sparkles should be something like this (see attachment).
We are looking for someone who could develop this particle system and animation in a way that we can later copy it into our project. We can also provide the prefab with the "key" game object -- the prefab inside which this animation is going to take place --, to do this development.