Unity navigation system
Budget: $30 – $250 USD
An archaeological site, 4 levels of excavation. Models of the terrain (all 4 levels, from the top one at the beginning of the excavation until the bottom one where the clean rock is reached) were made with photogrammetry and optimized for the game engine.
What is needed: Navigation system for navigating the character around the models (walking around the terain and switching from model to model - from one level of the excavation to the other).
Basic navigation system: walking, jumping, crouching, looking around.
What is needed: Navigation system for navigating the character around the models (walking around the terain and switching from model to model - from one level of the excavation to the other).
Basic navigation system: walking, jumping, crouching, looking around.