Unity mobile app Pokemon GO style

Job ID: 30913107

Budget: $250 – $750 USD

Hello all.
Before you place bid, please read full description i dont want any auto bids.

We will use unity, this is a must dont place bid if you dont know how to use unity.
We will use some assets to save alot of time for this project.
The first asset we use is this: https://assetstore.unity.com/packages/tools/integration/go-map-3d-map-for-ar-gaming-68889 ( This asset has complete map setup already, with working GPS and so on. )

Next thing we need to build. Character creation with database because the map will work as follows:
Diffrent items will spawn when user walk on the map ( Diffrent % chance to spawn items ), these items user walk up to and collect.
When user collected 10/10 of 1 item, user can press "Get item" then i can see in admin: USER ID, EMAIL, WHAT ITEM HE GET.

So i will have multiple diffrent items users will be able to collect. And they have to get 10 of the same item to be able to "cashout" this item.
So when you create this item spawn, some items is higher chance it will spawn, maybe do i create the items with number ranges? 1-100,000 and system will roll a number, maybe item1 is numbers 1-10,000. Item 2 10,001-12,500. And so on, or give me your ideas!!!

We will also have IAP. Users can buy coins, these coins they can purchase boosts.
1) 20% higher chance an item will spawn on the map for 30 minutes.
2) 35% chance when you collect item from map you will get this item twice for 30minutes.

It would be cool if we could intergrate a chat system so users can chat (THERE IS ASSETS FOR THIS SO YOU DONT NEED TO CODE)

Please note, this is NOT multiplayer.