Unity3d integration

Job ID: 36050641

Budget: $30 – $250 USD

To have a basic project where a human model joint position can be controlled with the keyboard. say pressing key A changes X axis angle of the right elbow by N amount of degrees.

I'm looking to control the human model joint positions with the keyboard, 3 keys to control the angle respect each axis. and a way to select a different joint and do the same.
Related categories: C# Programming Unity 3D