Unity VR for Adult Interactive Training
Budget: $750 – $1,500 AUD
I'm looking for a skilled Unity developer with VR experience to create an interactive education/training VR project aimed at adults.
Key Aspects:
-Must be usable in Windows and compatible with MetaQuest.
- The project will focus on crafting engaging and interactive VR experience to promote joint movement in patients
- Experience in developing VR for educational purposes is a plus.
- Knowledge of instructional design principles can be beneficial.
I would like the VR environment to be something familiar to the person, like a kitchen or a garden. I want two or three stations in this setting, where the individual can navigate to and perform an exercise involving hands and forearms using VR controllers.
- Exercises would involve movements such as chopping (e.g. fruit), stirring, reaching for an object on a shelf etc.
- Main menu, with navigation to two different environments. Each environment to have 2-3 exercises as I've described. Each exercise to be labelled with instructions and/or verbal command.
Ideal Skills:
- Proficient in Unity and VR development.
- Experience in creating interactive lessons in a VR environment.
- Understanding of adult learning principles.
I need someone who can bring creativity, technical skills, and an understanding of adult education to this project. If you have relevant experience and can deliver high-quality work, I look forward to hearing from you.
Key Aspects:
-Must be usable in Windows and compatible with MetaQuest.
- The project will focus on crafting engaging and interactive VR experience to promote joint movement in patients
- Experience in developing VR for educational purposes is a plus.
- Knowledge of instructional design principles can be beneficial.
I would like the VR environment to be something familiar to the person, like a kitchen or a garden. I want two or three stations in this setting, where the individual can navigate to and perform an exercise involving hands and forearms using VR controllers.
- Exercises would involve movements such as chopping (e.g. fruit), stirring, reaching for an object on a shelf etc.
- Main menu, with navigation to two different environments. Each environment to have 2-3 exercises as I've described. Each exercise to be labelled with instructions and/or verbal command.
Ideal Skills:
- Proficient in Unity and VR development.
- Experience in creating interactive lessons in a VR environment.
- Understanding of adult learning principles.
I need someone who can bring creativity, technical skills, and an understanding of adult education to this project. If you have relevant experience and can deliver high-quality work, I look forward to hearing from you.
Related categories:
Mobile App Development
Game Design
Unity 3D
Game Development
Virtual Reality
AR / VR 3D Asset