Unity WebGL Game Performance Fixes

Job ID: 38393432

Budget: $30 – $250 USD

I want the Unity WebGL developer to fix some issues in the existing games.

The games used are inside a website and the data exchange process takes place between the website and the game within a Iframe. The way to deal with it is through an event listener (javascript) code to receive a specific number from the website and then run a development interface within the game code

The problem is that the connection between the website and the game sometimes works and sometimes it is blocked and does not work and I do not know the real reason that causes this problem

The second problem is in making the game in full screen mode on iPhone devices

If the problems are difficult to solve, please recommend alternative solutions to do

Thanks