Unity URP Shader Creation

Job ID: 37618348

Budget: $10 – $30 USD

Seeking a skilled shader programmer to create a simple shader using Shader Graph for Unity URP. The shader will be an automatic tiling striped effect, that can be used on any flat plane of any size and maintain the same striped effect / size.

The striped effect should have :-

- detemine width of each stripe (and so distance in beetween e.g. 1m width)
- animate speed - the stripes should move downloads to create an animated effect
- fade off at the edge. So for example on a square plane, the striped effect would blend off to fully transparent at the edge
- controllable colour

Ideal candidates should:

- Have experience in creating shaders for Unity URP.
- Demonstrate their expertise through past works or detailed project proposals.
- Have a good understanding of Shader Graph.
- Be adaptable and ready to bring the client's creative vision to life.