Unity Soft Car Body Physics Enhancement

Job ID: 37619869

Budget: $3,000 – $5,000 USD

Our new mobile game requires a quality physics engine for realistic car deformation. So we are looking for developer to create this tool so that we can easily continue developing the game. We are inspired by games like BeamNG.drive and Rigs of Rods.

We have some initial developments such as (Nodes that are connected by joins and use verlet). But with discussion we can start from scratch.
We will provide you with a unity project for development.
We plan to use the Mass-spring-damper model to achieve the desired effects.

Requirements: the ability to create efficient and optimised solutions for high performance. Deep understanding of the Mass-spring-damper model and its application in deformation. Quick to understand other people's code.

If you have the necessary skills and experience, and are willing to accept an order, please send your portfolio. Specify the deadline and any additional details you feel are important.

Note: Please refrain from submitting generic applications. Do not use Chatgpt to create a ticket.
We will give preference to single developers.