Unity 3D Programmer Needed for System Integration

Job ID: 38109557

Budget: $8 – $15 USD

I'm seeking a Unity 3D programmer to help me seamlessly connect several key game systems. The project involves integrating the following:

- **Skills System**: This is primarily managed through an existing asset from the unity asset store which forms the basis of our skill tree. You'll need to ensure that this integrates smoothly with the other systems.

- **NPC Skills**: The NPCs within our game possess unique skills that need to be effectively linked to the Skills System. This includes the implementation of a variety of AI skills .

- **Class System**: Our game has distinct classes that heavily influence the Skills System. Each class should have its own unique skill tree. Additionally, we have a system in place where NPCs' clothing changes depending on the class they belong to.

The project timeline is negotiable as I'd like to spend some time explaining the task given the progress already made. However, the ideal candidate should be able to commit to a reasonable timeframe.

this project can be made in different parts like:
connection of skill tree with npc skills
clothes depend on class (for future npc creator system)
if budget is enough npc creator menu

Also if possible i would like to help with this proyect and pay per hour
if you have a desired rate per hour i want to know it .

Ideal skills and experience for this job include:
- Proven experience with Unity 3D, particularly in integrating game systems
- Familiarity with AI programming and NPC interactions
- Understanding of inventory management in games


Please demonstrate your relevant experience and provide a clear overview of how you would approach this project.
Related categories: C# Programming Unity 3D Game Development