Unity / C# | PoC - 2D Game Terminal
Budget: £20 – £250 GBP
Hi,
I want to create a basic computer terminal, in Unity 2D.
This requires the user to be able to input commands, and to receive responses.
Some commands which i want are:
- Help - Outputs a list of commands that can be used
- Clear - clears the terminal
- Cd - change directory example
- Connect - i want an example of a simple TCP socket connect
- mail - an example mailbox (clears the screen, and loads a ascii mailbox, you can use commands in)
I've attached a screenshot of something i've produced already in a couple of hours.
And a rough example of what i would like the "UI" to look like - i dont need the map, but a large terminal, and a couple of side terminals which can be used.
I want to create a basic computer terminal, in Unity 2D.
This requires the user to be able to input commands, and to receive responses.
Some commands which i want are:
- Help - Outputs a list of commands that can be used
- Clear - clears the terminal
- Cd - change directory example
- Connect - i want an example of a simple TCP socket connect
- mail - an example mailbox (clears the screen, and loads a ascii mailbox, you can use commands in)
I've attached a screenshot of something i've produced already in a couple of hours.
And a rough example of what i would like the "UI" to look like - i dont need the map, but a large terminal, and a couple of side terminals which can be used.