Unity OpenPose
Budget: $10 – $100 USD
We need to create one or two character recognition games with OpenPose.
The basic technical requirements are as follows.
Unity version 2019.4.17.
Released to Win10.
The requirements are that the character movement data recognised with Openpose is not jittery and has good stability.
The application scenario is as follows: children make various movements in front of the camera, including rotating, moving left and right, lifting arms, stretching legs and other movements (no facial expressions or fingers involved).
Requirements: the demo needs to be seen first, i.e. after the camera captures the movement of the character, the 3D character model will follow the character and make the corresponding movement of the character without jittering. Code specification, resource management specification, encapsulation of openpose related actions.
The basic technical requirements are as follows.
Unity version 2019.4.17.
Released to Win10.
The requirements are that the character movement data recognised with Openpose is not jittery and has good stability.
The application scenario is as follows: children make various movements in front of the camera, including rotating, moving left and right, lifting arms, stretching legs and other movements (no facial expressions or fingers involved).
Requirements: the demo needs to be seen first, i.e. after the camera captures the movement of the character, the 3D character model will follow the character and make the corresponding movement of the character without jittering. Code specification, resource management specification, encapsulation of openpose related actions.