Unity 3D Game Mechanics C# Programer
Budget: $30 – $250 USD
I am looking for a Unity 3D Game Mechanics C# Programmer to help me with specific game mechanics for my project. The ideal candidate should have experience in the following areas:
Specific Game Mechanics:
- Creation, animation and coding of bombs that rain from the sky and interact with players and environment.
- Development of a fully destructible 2.5D environment (houses, trees, stones and even the walkable floor)
-Online multiplayer
Existing Assets/Code:
- I have some existing assets and code that can be used for the game, but additional assets and code may be needed.
Deadline:
- The desired deadline for this project is 8 months.
If you have the necessary skills and experience in Unity game development, specifically in player movement, Particle Systems, and physics interactions, I would love to hear from you. Please provide examples of your previous work in your proposal.
Specific Game Mechanics:
- Creation, animation and coding of bombs that rain from the sky and interact with players and environment.
- Development of a fully destructible 2.5D environment (houses, trees, stones and even the walkable floor)
-Online multiplayer
Existing Assets/Code:
- I have some existing assets and code that can be used for the game, but additional assets and code may be needed.
Deadline:
- The desired deadline for this project is 8 months.
If you have the necessary skills and experience in Unity game development, specifically in player movement, Particle Systems, and physics interactions, I would love to hear from you. Please provide examples of your previous work in your proposal.
Related categories:
C# Programming
Unity 3D
Game Development
Object Oriented Programming (OOP)
Photon Multiplayer