Unity Developer that is an expert with Mapbox
Budget: $25 – $50 USD
I have a prototype training simulation built in Unity (for PC and Mac) that leverages Google Maps SDK. Google is not supporting their Unity SDK package as of the end of this year, and the entire build must be moved to Mapbox. I also need to update the method of using Streamreader for importing colliders to be something that can deploy to WebGL.