Unity Developer for Pedometer Integration
Budget: $10 – $30 USD
I'm looking for an experienced Unity developer to implement a pedometer into our existing game code. This is what I need:
- Pedometer Functionality: What's most essential is your ability to have the pedometer count steps only. Tracking distance or providing real-time feedback is unnecessary for this project.
- In-game UI: The display of counted steps will not follow the traditional UI design, rather it will be incorporated into the game's existing currency system. A good grip on minimalist and clear UI development is important, as we don't want the new feature to overload the existing design.
- Currency System: Every counted step will be directly converted into the in-game currency. An understanding of how game economies function will be instrumental in adequate implementation without disrupting gameplay balance.
Ideal skills:
- Strong knowledge of Unity and C#.
- Prior experience with pedometer integration.
- Experience in developing game economy systems.
- Good understanding of UI and game design.
If you're creative, detail-oriented and have a strong sense of game economy balance, I'd love to hear from you!
- Pedometer Functionality: What's most essential is your ability to have the pedometer count steps only. Tracking distance or providing real-time feedback is unnecessary for this project.
- In-game UI: The display of counted steps will not follow the traditional UI design, rather it will be incorporated into the game's existing currency system. A good grip on minimalist and clear UI development is important, as we don't want the new feature to overload the existing design.
- Currency System: Every counted step will be directly converted into the in-game currency. An understanding of how game economies function will be instrumental in adequate implementation without disrupting gameplay balance.
Ideal skills:
- Strong knowledge of Unity and C#.
- Prior experience with pedometer integration.
- Experience in developing game economy systems.
- Good understanding of UI and game design.
If you're creative, detail-oriented and have a strong sense of game economy balance, I'd love to hear from you!