Unity Developer for 2D Fighting Game

Job ID: 38797695

Budget: $250 – $750 USD

Project Overview:
We are seeking a skilled Unity developer with experience using the Universal Fighting Engine (UFE) to help complete our 2D fighting game. Our game is designed with a distinct combat system, character abilities, and specific gameplay mechanics, but we need a professional to bring it all together and polish the final product. This project requires experience with UFE and Unity’s handling of 3D environments in a 2D gameplay setting. Additionally, the role includes applying textures to characters and stages using assets created in Blender. If you have a passion for fighting games, expertise in Unity and UFE, and skills in integrating assets from Blender, we’d love to hear from you.

Key Responsibilities:
• Implement and fine-tune fighting game mechanics using the Universal Fighting Engine (UFE) within Unity.
• Apply textures to characters and stages using assets created in Blender, ensuring high-quality visual integration.
• Set up a 3D scene with 2D gameplay mechanics to give the game a 3D appearance while retaining classic 2D fighting gameplay.
• Optimize character animations, movement, and hitboxes for smooth gameplay.
• Customize the UFE framework to match our specific game requirements (e.g., special moves, combos, AI behaviors).
• Integrate audio, VFX, and UI elements seamlessly with gameplay mechanics.
• Debug and troubleshoot issues related to game physics, networking (if applicable), and performance.
• Document your work clearly to facilitate future updates and adjustments.

Requirements:
• Proven experience with Unity, specifically in 2D game development with a 3D scene setup.
• Expertise in Universal Fighting Engine (UFE): We are looking for someone who has already worked with UFE or has a deep understanding of how to modify and customize it for unique fighting game mechanics.
• Strong skills in C# scripting and Unity physics for fighting games.
• Experience with character animation and handling sprite-based movement within Unity.
• Experience with Blender and Unity integration to apply textures and manage assets in a 3D environment for a 2D game.
• Understanding of game balancing and mechanics for 2D fighting games.
• Problem-solving abilities: Able to debug and resolve issues independently.
• Strong portfolio showcasing previous work in Unity with UFE or similar projects, particularly 2D fighting games using a 3D scene setup.
• Excellent communication skills to work in a remote team environment.

The project is expected to be completed within 1-3 months.