Unity3D C#: Augmented Reality Indoor Positioning System -- 2
Budget: $5,000 – $10,000 USD
Similar to:
Seeking a Unity3D C# developer who can create an indoor positioning system as shown in the Recape video (https://youtu.be/kHggAz-ndZI).
It may need to use SLAM (Simultaneous Localization and Mapping) to help map and track the environment in real time while using advanced computer vision and sensor fusion.
OR
Digitally "paint" the camera feed to make it appear like a 3D mod. This would allow the game to quickly create and digitally “paint” large game spaces like an office and start a game
Requirements:
1. Use camera to construct real objects in the real world into 3D modeling in the virtual world. (Or add filter over camera feed to make it appear digital)
2. Move in the real world and have object in the virtual world move.
3. Other players who can see you in the real world will see your 3D object in the virtual world.
4. Couching in real world will result in 3R object crouching in virtual world.
5. Source code will be released to me post development.
6. All rights transferred to me.
If interested, please provide detailed information on how you'll accomplish the steps.
Seeking a Unity3D C# developer who can create an indoor positioning system as shown in the Recape video (https://youtu.be/kHggAz-ndZI).
It may need to use SLAM (Simultaneous Localization and Mapping) to help map and track the environment in real time while using advanced computer vision and sensor fusion.
OR
Digitally "paint" the camera feed to make it appear like a 3D mod. This would allow the game to quickly create and digitally “paint” large game spaces like an office and start a game
Requirements:
1. Use camera to construct real objects in the real world into 3D modeling in the virtual world. (Or add filter over camera feed to make it appear digital)
2. Move in the real world and have object in the virtual world move.
3. Other players who can see you in the real world will see your 3D object in the virtual world.
4. Couching in real world will result in 3R object crouching in virtual world.
5. Source code will be released to me post development.
6. All rights transferred to me.
If interested, please provide detailed information on how you'll accomplish the steps.