Unity Animation Editor
Budget: $200 – $500 USD
Seeking a programmer who can code a barebones, game-specific animation editor. It must allow for setting key frames, selecting bones and changing their position and rotation relative to a timeline. The interface should display a wireframe view of the character mesh (provided), and animation clips should save to a unity3D file.
Examples and several required files will be provided.
Examples and several required files will be provided.