Terraria Inspired Building Game in Unity

Job ID: 38099046

Budget: $10 – $30 USD

I'm looking to have a simple pc game developed, influenced by Terraria style. This game should also be adaptable to WebGL for broader accessibility. As the main audience would be teens, it should feature engaging but not overly complex functions.

Key Requirements:
- Simple Building mechanics: The game's primary focus should be allowing players to construct within their environment.
- Environment Engagement: Players should have three distinct ways of interacting with their environment.
- Crafting options: Enable the creation of two new items by combining in-game materials.
- Physics:
Weight:
Each object or character in the game could have a specific weight, which influences how it moves or interacts with other objects and characters.

Friction:
Friction can affect how objects move and interact with the surrounding environment. For example, an object with high friction might be harder to move or displace, while an object with low friction might slide more easily on smooth surfaces.

Or other type of physics that you want.