Rewrite native SDK in Unity

Job ID: 33909539

Budget: €30 – €250 EUR

We need to make a new blank project inside Unity and make a iBeacon connection to scan iBeacons and read accelerometer data (X/Y/Z) and show that data from accelerometer on display.

We're using this sensors: https://www.kkmcn.com/asset-tracking-beacon-k5

There is native iOS/Android SDK for help: https://github.com/kkmhogen/kbeaconlib2 (we can not use native SDK's because this part needs to be inside Unity and not seperated for each platform)