Realistic Unity Digging scene

Job ID: 30771872

Budget: $250 – $750 USD

MAKE SURE YOU READ THIS PROJECT REQUIREMENTS DOCUMENT AND BID ACCORDINGLY
Your bid amount and number of days to finish should be valid #'s not values just thrown out
I can answer any questions not clearly defined below.


REQUIREMENTS DOCUMENT:

Goal: create a realistic Unity scene with a hand shovel and a hole with dirt in it, hand shovel will be controlled by the mouse and must be able to lift the dirt pieces out of the hole in a digging motion and dump them in a new pile beside the hole

POC:
- This is a proof of concept (POC) project and could lead to more projects depending on the outcome

Requirements:
Models needed:
- 3d model of a hole
- 3d models of dirt pieces
- 3d model of hand shovel
- you supply all models, but I am less worried about the quality of the models and more focused on the digging functionality (again this is a POC)
- see attached pic for general idea of look, size of models etc

Digging Action:
Think of the hole as a vase with xx number of dirt pieces in it, each piece of dirt is an individual 3d model,
the shovel digs and carries the dirt pieces out of the hole and places them in a pile on the ground next to the hole

Details:
- Scene camera should be overhead stationary (like the image)
- Use mouse to control the hand shovel
- Digging in the hole should:
move dirt pieces to the shovel in a realistic manner
carry the dirt pieces to another location in the scene (dirt should sit on the shovel blade accordingly)
dump the pieces to form a pile at that another location
action should be repeatable until all dirt pieces are removed from the hole
- Use Unity physics system to move the dirt pieces around in a realistic manner based upon the actions of the shovel
hand shovel digs in the hole of dirt
hand shovel carries pieces - some might fall off via gravity
hand shovel dumps dirt into a pile
some dirt pieces should cling to others
- Movement of the shovel, digging and dirt must be realistic

Payment:
3 equal milestones
1st Milestone - demo of models in the scene and movement of hand shovel
- I provide feedback
2nd Milestone - demo of physics of dirt moving and interacting with other dirt pieces and shovel
- I provide feedback
3rd Milestone - finished product delivered

Deliverable: Unity scene with all assets
Related categories: C# Programming 3D Modelling 3D Animation Unity 3D