Real-time 3D AVATAR with RTMP Livestream
Budget: $250 – $750 USD
Title: Unity Developer Needed
Unity Developer Needed — Real‑Time 3D Avatar (Voice + Text Activated) with RTMP Livestream Output
Description:
I’m looking for an experienced Unity developer to build Phase 1 of my virtual instructor training system.
This is a real‑time, cloud‑hosted 3D avatar that responds to students by voice and text, and streams live into my LMS (LearnWorlds / Thinkific).
If you do not have experience with Unity avatars, real‑time lipsync, TTS, RTMP streaming, or cloud deployment, please do not bid.
Project Requirements (Phase 1)
1. 3D Avatar Build (Unity)
Recreate my avatar from reference images
Fully rigged humanoid
Idle animations (breathing, blinking)
Gesture animations (welcome, explain, emphasis, close‑out)
Smooth animation blending + facial expressions
2. Real‑Time Voice Activation
Pipeline must work like this:
Speech → Speech‑to‑Text → CSV lookup → ElevenLabs voice → Lipsync + gestures
3. Real‑Time Text Activation
Typed question → CSV lookup → ElevenLabs → Lipsync + gestures
4. CSV Knowledge Bank
Load CSV at runtime
Match student questions to closest entry
Trigger gestures based on CSV tags
Must be easy for me to update CSV
5. Livestream Output (RTMP)
RTMP streaming from Unity
Stream key + URL input fields
Stable 24/7 streaming mode
Must work with Runstream and Upstream (I already have paid accounts)
6. Cloud‑Ready Build
Deliver a Windows build that runs 24/7 on Kamatera or Paperspace
Install it on my cloud server
Must auto‑restart if needed
Must run without crashing
7. LMS Integration
Livestream URL must embed cleanly into LearnWorlds and Thinkific
Students should NOT download anything
Budget:
$450–$700 total
Timeline:
2–4 weeks
To be considered, answer these questions:
Have you built Unity avatars before? Send examples.
Have you integrated real‑time lipsync or TTS (SALSA, Oculus, ElevenLabs)?
Have you streamed Unity to RTMP (Runstream, Upstream, YouTube Live)?
Have you deployed Unity apps to cloud servers (Kamatera, Paperspace, Azure)?
Provide a milestone breakdown and timeline.
What part of this project is the most challenging for you, and how will you solve it? SKILLS NEEDED Unity 3D, C# Programming, 3D Animation, Rigging, Facial Animation, Speech Recognition, Text‑to‑Speech, ElevenLabs API, RTMP Streaming, Cloud Computing, Windows Server, CSV/JSON Handling, API Integration
Unity Developer Needed — Real‑Time 3D Avatar (Voice + Text Activated) with RTMP Livestream Output
Description:
I’m looking for an experienced Unity developer to build Phase 1 of my virtual instructor training system.
This is a real‑time, cloud‑hosted 3D avatar that responds to students by voice and text, and streams live into my LMS (LearnWorlds / Thinkific).
If you do not have experience with Unity avatars, real‑time lipsync, TTS, RTMP streaming, or cloud deployment, please do not bid.
Project Requirements (Phase 1)
1. 3D Avatar Build (Unity)
Recreate my avatar from reference images
Fully rigged humanoid
Idle animations (breathing, blinking)
Gesture animations (welcome, explain, emphasis, close‑out)
Smooth animation blending + facial expressions
2. Real‑Time Voice Activation
Pipeline must work like this:
Speech → Speech‑to‑Text → CSV lookup → ElevenLabs voice → Lipsync + gestures
3. Real‑Time Text Activation
Typed question → CSV lookup → ElevenLabs → Lipsync + gestures
4. CSV Knowledge Bank
Load CSV at runtime
Match student questions to closest entry
Trigger gestures based on CSV tags
Must be easy for me to update CSV
5. Livestream Output (RTMP)
RTMP streaming from Unity
Stream key + URL input fields
Stable 24/7 streaming mode
Must work with Runstream and Upstream (I already have paid accounts)
6. Cloud‑Ready Build
Deliver a Windows build that runs 24/7 on Kamatera or Paperspace
Install it on my cloud server
Must auto‑restart if needed
Must run without crashing
7. LMS Integration
Livestream URL must embed cleanly into LearnWorlds and Thinkific
Students should NOT download anything
Budget:
$450–$700 total
Timeline:
2–4 weeks
To be considered, answer these questions:
Have you built Unity avatars before? Send examples.
Have you integrated real‑time lipsync or TTS (SALSA, Oculus, ElevenLabs)?
Have you streamed Unity to RTMP (Runstream, Upstream, YouTube Live)?
Have you deployed Unity apps to cloud servers (Kamatera, Paperspace, Azure)?
Provide a milestone breakdown and timeline.
What part of this project is the most challenging for you, and how will you solve it? SKILLS NEEDED Unity 3D, C# Programming, 3D Animation, Rigging, Facial Animation, Speech Recognition, Text‑to‑Speech, ElevenLabs API, RTMP Streaming, Cloud Computing, Windows Server, CSV/JSON Handling, API Integration