Real-Time Conversational MetaHuman Development with ChatGPT and Unreal
Budget: $250 – $750 USD
I'm working with Unreal Engine 5.5 and MetaHumans, aiming to create an interactive, conversational MetaHuman character. This realistic character will be used in a real-world setting and needs to be capable of:
- Engaging in real-time conversations with audio (both speech-to-text and text-to-speech).
- Having lip synchronization when speaking.
- Displaying advanced, detailed, and expressive body movements.
- Performing specific actions like nodding, shaking its head, and using hand gestures during the conversation.
- Incorporating random, character-specific movements throughout the conversation.
I've already set up the basic ChatGPT integration in Visual Studio Code 2022, and created the MetaHuman. However, the Blueprint is not yet coded.
Ideal Skills and Experience:
- Advanced knowledge and experience with Unreal Engine and MetaHumans.
- Expertise in animation, particularly in creating detailed and expressive movements.
- Familiarity with real-time audio interaction and lip synchronization.
- Proficiency in coding for interactive characters in Unreal Engine.
- Experience with integrating AI systems like OpenAI's API.
- Engaging in real-time conversations with audio (both speech-to-text and text-to-speech).
- Having lip synchronization when speaking.
- Displaying advanced, detailed, and expressive body movements.
- Performing specific actions like nodding, shaking its head, and using hand gestures during the conversation.
- Incorporating random, character-specific movements throughout the conversation.
I've already set up the basic ChatGPT integration in Visual Studio Code 2022, and created the MetaHuman. However, the Blueprint is not yet coded.
Ideal Skills and Experience:
- Advanced knowledge and experience with Unreal Engine and MetaHumans.
- Expertise in animation, particularly in creating detailed and expressive movements.
- Familiarity with real-time audio interaction and lip synchronization.
- Proficiency in coding for interactive characters in Unreal Engine.
- Experience with integrating AI systems like OpenAI's API.