Quick Mapbox / OpenStreetmap Unity prototype
Budget: £10 – £20 GBP
Hi there, we are looking for a mapbox / open street map Unity developer to put together a quick prototype that will give our game designer the following :-
An OSM map tool that enables you to switch and display all the data points in the OSM taxonomy. Now we don't need them all, but we do need a fair few.
We need a small Unity prototype that maps cubes to a select couple of tags we identify from the Taxonomy. With the ability for a designer to switch between the layers - OSM had a lot of hidden tags so keen to understand how these can be surfaced.
We are keen to explore if we can access new OSM datapoints directly where they are not enabled via MapBox
The prototype can visually be very basic, but useful enough for our designers to play with to understand the limitations of MapBox/OSM
Thanks
An OSM map tool that enables you to switch and display all the data points in the OSM taxonomy. Now we don't need them all, but we do need a fair few.
We need a small Unity prototype that maps cubes to a select couple of tags we identify from the Taxonomy. With the ability for a designer to switch between the layers - OSM had a lot of hidden tags so keen to understand how these can be surfaced.
We are keen to explore if we can access new OSM datapoints directly where they are not enabled via MapBox
The prototype can visually be very basic, but useful enough for our designers to play with to understand the limitations of MapBox/OSM
Thanks