Prototype Development: Mobile Farming Game (Core Concept Only)
Budget: $15 – $25 USD
Description:
We are looking for a skilled mobile game developer (Unity or similar engine) to create the core gameplay for a farming game. (Andriod and IOS compatible)
The long-term vision of this project is to create a hybrid between a farming simulation and a platform where players can later connect with real-world farmers to buy local products.
This job is only for Stage 1: developing the standalone game without real-world integrations.
Your Tasks:
- Develop the basic farming mechanics:
- Build and customize a farm (fields, crops, animals, decorations)
- Plant, grow, and harvest crops
- Raise animals and produce goods
- In-game shop (seeds, animals, farm objects)
- In-game currency & simple progression (levels, unlockables)
- Basic inventory system
- Implement simple, mobile-friendly controls and UI
- Deliver a playable prototype for iOS and Android
- Create a scalable codebase that will later allow:
- Real-world farmer integration
- Online shop
- Quests & events (2 Diffrent)
- Monetization systems
We are looking for a skilled mobile game developer (Unity or similar engine) to create the core gameplay for a farming game. (Andriod and IOS compatible)
The long-term vision of this project is to create a hybrid between a farming simulation and a platform where players can later connect with real-world farmers to buy local products.
This job is only for Stage 1: developing the standalone game without real-world integrations.
Your Tasks:
- Develop the basic farming mechanics:
- Build and customize a farm (fields, crops, animals, decorations)
- Plant, grow, and harvest crops
- Raise animals and produce goods
- In-game shop (seeds, animals, farm objects)
- In-game currency & simple progression (levels, unlockables)
- Basic inventory system
- Implement simple, mobile-friendly controls and UI
- Deliver a playable prototype for iOS and Android
- Create a scalable codebase that will later allow:
- Real-world farmer integration
- Online shop
- Quests & events (2 Diffrent)
- Monetization systems