Program a game in Unity - prototype
Budget: €250 – €750 EUR
Create a game just like minecraft creative flat surface (build aspect), having different block materials and such but the blocks are smaller and optimized.
I'd need:
-first person controller
-being able to build and destroy blocks on grid
-have around 10 different blocks (textures perhaps material properties such as transparency and shine - reflection)
-flat surface world in size of 32x32x32 MCBlocks - 1 MCBlock would be 4 blocks in scale (imagine if 2 minecraft blocks are 1 character height, our blocks would be 4 in size of one minecraft block)
-have textures connect of blocks and then repeat each MCBlock - so 4 blocks next to each other, texture connects but if you place 5, the 5th block restarts texture and is same to 1.
-1 quick main menu
-being able to save and load worlds
I will send you all UI / design bits as well as necessary 3D models.
I'd need:
-first person controller
-being able to build and destroy blocks on grid
-have around 10 different blocks (textures perhaps material properties such as transparency and shine - reflection)
-flat surface world in size of 32x32x32 MCBlocks - 1 MCBlock would be 4 blocks in scale (imagine if 2 minecraft blocks are 1 character height, our blocks would be 4 in size of one minecraft block)
-have textures connect of blocks and then repeat each MCBlock - so 4 blocks next to each other, texture connects but if you place 5, the 5th block restarts texture and is same to 1.
-1 quick main menu
-being able to save and load worlds
I will send you all UI / design bits as well as necessary 3D models.