Porting my game developed in java(LibGDX) to Unity.
Budget: $3,000 – $5,000 USD
We are currently seeking an experienced game developer to port our game. In this role, you will have the opportunity to work on a project that involves porting our Java game, developed using the LibGDX framework, into Unity as an aesthetic low poly 3D adaptation. The objective is to make game from 2D to 3D.
Required skills-
- Proficiency in LibGDX or Java
- Proficiency in Unity game engine
- We would highly value experience in porting.
Brief on the game -
- It is an open world playground where player defends their base by designing and building defence systems against waves of enemies while managing goods production. There are 90+ entities involving multiple mechanics. The theme of the game is post apocalyptic-sci-fi. For simplicity, It is similar to Factorio.
. Key Tasks:
- Recreate resource management systems, factory building mechanics, and tower defense and simple AI behaviours in Unity.
- Implement smooth gameplay and optimize performance for various platforms like PC, Android, iOS and Linux. Also consider future implementation for VR devices.
- Create a visually appealing low poly game environment that is wallpaper worthy.
Extra Notes:
= Please include your portfolio with the response.
- We may onboard new team members during the project's development phase.
- The project will be open source to allow multiple community members to contribute to the project.
Budget:
- We can discuss payment amount based on amount of work you contribute, skills and length of the contract.
I have incorporated gameplay footage from the game, as well as a second video showcasing the Android game 'Morphite,' to serve as a reference for graphics of the end-game experience
If you are a passionate game developer who loves the game and are willing to contribute, we would love to hear from you. Cheers.
Required skills-
- Proficiency in LibGDX or Java
- Proficiency in Unity game engine
- We would highly value experience in porting.
Brief on the game -
- It is an open world playground where player defends their base by designing and building defence systems against waves of enemies while managing goods production. There are 90+ entities involving multiple mechanics. The theme of the game is post apocalyptic-sci-fi. For simplicity, It is similar to Factorio.
. Key Tasks:
- Recreate resource management systems, factory building mechanics, and tower defense and simple AI behaviours in Unity.
- Implement smooth gameplay and optimize performance for various platforms like PC, Android, iOS and Linux. Also consider future implementation for VR devices.
- Create a visually appealing low poly game environment that is wallpaper worthy.
Extra Notes:
= Please include your portfolio with the response.
- We may onboard new team members during the project's development phase.
- The project will be open source to allow multiple community members to contribute to the project.
Budget:
- We can discuss payment amount based on amount of work you contribute, skills and length of the contract.
I have incorporated gameplay footage from the game, as well as a second video showcasing the Android game 'Morphite,' to serve as a reference for graphics of the end-game experience
If you are a passionate game developer who loves the game and are willing to contribute, we would love to hear from you. Cheers.
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Game Development