Paraphrase C# code used in a library for Unity

Job ID: 32821268

Budget: €30 – €250 EUR

I need urgent paraphrasing of C# code. I need someone with knowledge in Unity3D as well as in inverse kinematics and quaternions. I will provide a visual studio project with three relevant scripts, MyTentacleController, MyOctopusController, and MyScorpionController that must be paraphrased completely (order and variable/function names, as well as use of different algorithms to solve simple issues) and be equally functional. You will need to link Unity libraries with Visual Studio. A simple and intuitive step-by-step guide is included in the assignment zipped folder explains how to do this. I will send you the Unity project where you can test the library once you accept the project to make sure the paraphrasing was successful, its size exceeds this website's 25mb limit (it is a 50mb file). I recommend producing a library with the sent code as is in order to use it as a control to ensure your end result works equally.
Related categories: C# Programming Unity 3D Physics