POC - Unity foundation Simple AR Development with Interactions
Budget: ₹12,500 – ₹37,500 INR
We are looking for a Unity Developer WITH EXPERIENCE IN UNITYFOUNDATION and UNITY AR
The application itself is very simple its a POC
1) Fetch an asset bundle from server
2) Plane detection and AR object spawning
3) Create hotspots on AR model,
hotspot type 1- On tap, open in app browser to load a web page , these hotspots will be
located on objects
Hotspot type 2- On tap, load another 3d object in AR by. maintaining the scale and location
hotspot type 3- on tap, opens an overlay that will show an information card, with a text input and button, button will have a logic that will return true or false if true, it will call another 3d model.
3.1) Please type in "arapp-dff0c" so we know you have read the requirement, rest will be ignored.
4) Customization of object, ex: if there is a ring, option to change colors of stones, or type of ring (similar logic to Avatar creation)
5) Make sure that the lighting in the environment is perfect as defined by our creative team
6) Load chosen assets onto a 3d object (ex, shirt on an avatar etc)
7) Particle effects
- Past experience with Unityfoundation and AR is mandatory
- Please share experiences and links
The application itself is very simple its a POC
1) Fetch an asset bundle from server
2) Plane detection and AR object spawning
3) Create hotspots on AR model,
hotspot type 1- On tap, open in app browser to load a web page , these hotspots will be
located on objects
Hotspot type 2- On tap, load another 3d object in AR by. maintaining the scale and location
hotspot type 3- on tap, opens an overlay that will show an information card, with a text input and button, button will have a logic that will return true or false if true, it will call another 3d model.
3.1) Please type in "arapp-dff0c" so we know you have read the requirement, rest will be ignored.
4) Customization of object, ex: if there is a ring, option to change colors of stones, or type of ring (similar logic to Avatar creation)
5) Make sure that the lighting in the environment is perfect as defined by our creative team
6) Load chosen assets onto a 3d object (ex, shirt on an avatar etc)
7) Particle effects
- Past experience with Unityfoundation and AR is mandatory
- Please share experiences and links