Oculus Unity Game Developer AR app + Motion Tracking

Job ID: 32324956

Budget: $25 – $50 USD

I am teacher at a school who is is launching an augmented reality app (initially for the Quest 2) that displays videos, text and graphics, motion-tracked to a physical piano or keyboard. Your challenge is to create a game/app that:
- Utilizes pass-through mode for Augmented Reality
- Recognizes (almost) any size piano/keyboard in physical space, from a distance of less than 4 feet away
- Can motion track text, images, and videos to the piano/keyboard
- Has 3 buttons that hover in space above the piano/keyboard, reading: "Text", "Image" and "Video" (respectively)
- When the user presses each button, the corresponding item toggles on/off visibility, appearing on top of the keyboard, motion tracked so they seem "attached" to the piano/keyboard, despite moving/looking around
- Video should play/pause when tapping on the video in space
(Design/style are not a primary concern at the moment compared to basic functionality.)

I am looking for something like In the YouTube video
https://youtu.be/jvpfeJbwHr0
Related categories: Unity 3D ARCore