OBJ/FBX-Import in Unity
Budget: €18 – €36 EUR
We have created a 3D visualization solution on Unity 18.3. Here we want to import and post-process scene in OBJ data format at runtime. Currently, we import scenes in DAE format and in 3DS 3D objects that can be subsequently implemented in the scenes at runtime.
Our program includes a GI light calculation and a material editor to post-process surfaces at runtime.
This is only a single task. More tasks are available if you are satisfied.
If you speak German, this is very advantageous. But English is also ok.
Our program includes a GI light calculation and a material editor to post-process surfaces at runtime.
This is only a single task. More tasks are available if you are satisfied.
If you speak German, this is very advantageous. But English is also ok.