NATO COMBAT

Job ID: 33770493

Budget: $3,000 – $5,000 USD

NATO COMBAT & RUN

Key Elements

1. Use available weapon to shoot, use knife to avoid making noise
2. Slow movement help to avoid detection for ambush combat
3. Kill the guards to steal the treasury box, treasury box will have crypto tokens inside, after stealing, other guards will be alarmed
4. Run to save your life.
5. When hurt, keep running until u see a clinic
6. Go to the clinic and pay using part of your tokens to get treated.
7. While in the clinic, no attacks should happen
8. Tips of where the treasury boxes are should be given
9. Treasury boxes are open to all users of the game, so if already taken, it will be off the radar
10. This game must be played online only
11. Once the whole village/Forest is short of the boxes, we shall switch to the second game level.
12. Boxes will be randomly placed
13. To play, every gamer must deposit x amount of required tokens to purchase the first required items for combat
14. While running, we need shops, where user can purchase small items, more weapons, Can Buy Bicycle, and Motorbike only for stage 1
15. The player is considered dead if all his tokens are out of treasury
16. The user after stealing the treasury box should run very fast for his life (Temple run concept) while running we shall place some coins along the way for him to keep winning
17. We should have the green zone where the user has to run after acquiring the tokens (His home) and have a safe box where once he enters the green zone, where once he steps in we show motion of him entering his house, go to the safe box and drops his coins, once coins are dropped in, we get sound notifications and credit his wallet account.
18. He is now at liberty to stay in the green zone or go for more combat,
19. He tags on the next box shown on map
20. We give direction, but on the way there, should be very careful as guards are everywhere protecting
21. If the player has purchased sniper riffle, then can take guards off from a distance
22. As guards keep on reducing, if the attacker (Player) is detected, he can either run back to green zone and re organize or take on in combat.
23. Player only losses coins when on treatment, buying equipment, or if arrested to pay for damage and is released.
24. Once released, game restarts from his green house.

Reference combat and graphics look here: https://youtu.be/u1428Alws5Q

This is first game stage