Multiplayer state synchronization (Unity)
Budget: £20 – £250 GBP
We are creating a multiplayer fighting game in Unity. The game is really basic at this moment. We are implementing networking into a game and facing a multiplayer state synchronization issue.
This is really urgent issue and needs to be fixed today.
We are finding a skilled unity developer who has done similar work before.
This is really urgent issue and needs to be fixed today.
We are finding a skilled unity developer who has done similar work before.