Multiplayer Survival Horror Game Demo Development
Budget: $750 – $1,500 USD
I'm in need of an experienced Unity developer or a team to create a demo for my 4-player survival horror game. The demo should be built around the following key features:
- **Multiplayer Functionality**: This is the most critical aspect of the project. The game should support 4-player co-op with seamless integration of multiplayer features such as voice chat, friend invites, and team coordination mechanisms.
- **Power Node System**: Players need to activate nodes to unlock doors, which will also attract enemies.
- **Infected AI**: Basic AI for infected enemies is required.
- **Combat System**: The combat system should be melee-focused with a good balance of accessibility and challenge.
- **Puzzle Mechanics**: Players should be able to solve puzzles to progress through the game.
- **Boss Encounter**: A scripted boss fight needs to be included.
- **Environmental Interactions**: Players should be able to interact with objects like doors and consoles.
- **Atmosphere**: The game should have a dark, eerie setting with ambient sound and lighting.
I will provide concept art and work closely with you to meet the game's vision. The demo is expected to be completed within 2-3 months.
Ideal candidates will have:
- Extensive experience with Unity
- A strong understanding of multiplayer systems and AI design
- Excellent communication skills.
I look forward to seeing your proposals.
- **Multiplayer Functionality**: This is the most critical aspect of the project. The game should support 4-player co-op with seamless integration of multiplayer features such as voice chat, friend invites, and team coordination mechanisms.
- **Power Node System**: Players need to activate nodes to unlock doors, which will also attract enemies.
- **Infected AI**: Basic AI for infected enemies is required.
- **Combat System**: The combat system should be melee-focused with a good balance of accessibility and challenge.
- **Puzzle Mechanics**: Players should be able to solve puzzles to progress through the game.
- **Boss Encounter**: A scripted boss fight needs to be included.
- **Environmental Interactions**: Players should be able to interact with objects like doors and consoles.
- **Atmosphere**: The game should have a dark, eerie setting with ambient sound and lighting.
I will provide concept art and work closely with you to meet the game's vision. The demo is expected to be completed within 2-3 months.
Ideal candidates will have:
- Extensive experience with Unity
- A strong understanding of multiplayer systems and AI design
- Excellent communication skills.
I look forward to seeing your proposals.