3D Model Editing for Game (Must have Unity 3D)
Budget: $30 – $250 USD
I need some modeling help with a golf game developed in Unity.
Specifically we need to fix the golf greens for each hole.
The current greens aren't suitable.
This task is as follows:
1) Remove the current green for each hole.
2) Create a new green in the empty space that has small peaks and valleys so that the ball rolls naturally
3) Create a small round hole in each green for the ball to fall into
This is a low poly game so the 3D modeling is pretty simple and basic.
I'll give a 10 rating for good work.
Thanks
Specifically we need to fix the golf greens for each hole.
The current greens aren't suitable.
This task is as follows:
1) Remove the current green for each hole.
2) Create a new green in the empty space that has small peaks and valleys so that the ball rolls naturally
3) Create a small round hole in each green for the ball to fall into
This is a low poly game so the 3D modeling is pretty simple and basic.
I'll give a 10 rating for good work.
Thanks