"Man vs Beast" Game Prototype
Budget: $30 – $250 USD
I'm looking for a simple, playable WebGL prototype built in Unreal Engine for the battle simulation game "100 Men vs Gorilla."
Core Requirements:
- One giant gorilla vs. 100 human characters.
- Basic attacks: punching, melee, knockback.
- Win/loss based on survival.
- Smooth performance with basic AI (navmesh or simple pathfinding).
- Use of free assets (e.g., Mixamo, low-poly packs).
- Optional: Simple start button and reset feature.
Game Style:
- Minecraft-style graphics (low-poly, cartoonish).
- No UI, music, or polish required — just fun and functional.
Platform:
- WebGL playable in browser.
Budget:
- Max $500 total (prefer $300–$400 if possible).
- Delivery in 7–10 days max.
I can provide:
- Asset links or examples if needed.
Ideal Skills and Experience:
- Proficiency in Unreal Engine.
- Experience in creating WebGL games.
- Ability to implement basic AI and pathfinding.
- Familiarity with free asset libraries (Mixamo, etc.).
- Strong 3D modeling skills with a focus on low-poly, Minecraft-style aesthetics.
Looking forward to your bids!
Core Requirements:
- One giant gorilla vs. 100 human characters.
- Basic attacks: punching, melee, knockback.
- Win/loss based on survival.
- Smooth performance with basic AI (navmesh or simple pathfinding).
- Use of free assets (e.g., Mixamo, low-poly packs).
- Optional: Simple start button and reset feature.
Game Style:
- Minecraft-style graphics (low-poly, cartoonish).
- No UI, music, or polish required — just fun and functional.
Platform:
- WebGL playable in browser.
Budget:
- Max $500 total (prefer $300–$400 if possible).
- Delivery in 7–10 days max.
I can provide:
- Asset links or examples if needed.
Ideal Skills and Experience:
- Proficiency in Unreal Engine.
- Experience in creating WebGL games.
- Ability to implement basic AI and pathfinding.
- Familiarity with free asset libraries (Mixamo, etc.).
- Strong 3D modeling skills with a focus on low-poly, Minecraft-style aesthetics.
Looking forward to your bids!