Help solve Quest 2 unity baked shadows jitter issues.
Budget: $10 – $30 USD
I am working on a unity project for the quest 2, but for some reason my baked shadows are not working.
Keep in mind this issue only happens in standalone mode and not in the unity editor.
The shadows that are far from the player seem to glitch or z-fight other objects.
This is a link of the issue in action: https://www.youtube.com/watch?v=XYE2EaeHd9g
Notice the shadow streaks on the bar that is furthest away from the player.
If you have experienced such issues before and know how to fix them, feel free to message me.
Keep in mind this issue only happens in standalone mode and not in the unity editor.
The shadows that are far from the player seem to glitch or z-fight other objects.
This is a link of the issue in action: https://www.youtube.com/watch?v=XYE2EaeHd9g
Notice the shadow streaks on the bar that is furthest away from the player.
If you have experienced such issues before and know how to fix them, feel free to message me.