Help me Learn Unity basics: Create Oculus Quest Microgames
Budget: $250 – $750 USD
I'm seeking a Unity expert to teach me how to create 2-3 basic microgames compatible with the Oculus Quest, a simple boat game open world just navigate on and colade etc, a drone game like an fpv simulator, and a simple walkthrough on open world. I would like to understand the development process and explore various functionalities, particularly focusing on:
- Physics and movement: Understanding how to simulate real-world physics within the game and how to implement different types of movement.
- Environmental interactions: Learning how to make the game world interactive and responsive to the player’s actions.
The ideal candidate should have extensive experience with Unity and VR game development, with a strong understanding of the Oculus Quest platform. They should be able to communicate complex concepts in an easy-to-understand manner and have a passion for teaching.
- Physics and movement: Understanding how to simulate real-world physics within the game and how to implement different types of movement.
- Environmental interactions: Learning how to make the game world interactive and responsive to the player’s actions.
The ideal candidate should have extensive experience with Unity and VR game development, with a strong understanding of the Oculus Quest platform. They should be able to communicate complex concepts in an easy-to-understand manner and have a passion for teaching.