Generate images of .FBX model in Unity3D scene with easy control parameters - High quality pixelart style in cabinet perspective including .PNG output routine
Budget: €250 – €750 EUR
This is a standalone task for a developer who loves to extend Unity's functionality.
I need a little Unity project/tool including all sources to make the creation of image sequences easier for my specific workflow with simplistic 3D models created in Blender and pixelart textures.
It's necessary to combine a very special perspective and graphics style with clever image processing including image canvas adjustments and provide a few custom control parameters for cabinet perspective view and .PNG output(define even distance steps, adjust view pan/height). Some knowledge about post processing and shaders is probably required.
There is a free Unity game available on Android platform that can be used 1:1 as quality reference.
I can provide further assistence and details about my exact requirements at any time.
Reference game:
https://play.google.com/store/apps/details?id=com.chillyroom.zhmr.gp
I need a little Unity project/tool including all sources to make the creation of image sequences easier for my specific workflow with simplistic 3D models created in Blender and pixelart textures.
It's necessary to combine a very special perspective and graphics style with clever image processing including image canvas adjustments and provide a few custom control parameters for cabinet perspective view and .PNG output(define even distance steps, adjust view pan/height). Some knowledge about post processing and shaders is probably required.
There is a free Unity game available on Android platform that can be used 1:1 as quality reference.
I can provide further assistence and details about my exact requirements at any time.
Reference game:
https://play.google.com/store/apps/details?id=com.chillyroom.zhmr.gp