2d Game development

Job ID: 31213782

Budget: $10,000 – $20,000 USD

The game will be a prototype, with ongoing development. The pre-alpha stage estimated time would be 3 months.

It will be a combination of knights and dragons game mechanics, and mobile legends adventure ui/ux and battle system.

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/dark-fantasy-character-pack-all-characters-197146

Custom design of this.


PVE quest fight until stage 3 first ( full map needs to be created)

The chest divided into 3, common, uncommon + rare & special limited
Summoning Gate of a possibility of human, demon, golem, sylph, water dragon and archangel
Initial Map design and quest map
Artifacts ( added skills or effect )


Metal needed to upgrade equipment from +0 to +9 ( this is the one that shows aura)



Fire>Earth>Wind>Water>Fire
demon > golem > sylph > water dragon > demon
Archangel will have an auto spell include, which is healing.




Mock Up

Blacksmith on how armor fusing works.
How upgrading armor from 25, 50, 100 looks like ( 3 different looks)
How upgrading armor, sword or shield +0 to +10 looks like
Full set bonus looks has bonus blue colour aura.
Arena PVP look and fighting, LEADERBOARD of top 25 players shown. With
No 1 shown in middle, 2 and 3 at the side smaller, and the other 4-10 at the bottom and the rest 11-25 will be shown even smaller at the bottom.







Nation war total of 4 nations Nation only to show how it will look and play, later develop

Nation wars joined by guilds.
Map divided for guilds to bid for war



Land utility used for mining, and farming health and stamina in the form of potions. Growing potions on a tree branch
Dungeons which can be controlled by guilds in taxation when entering the dungeons. Limited to 100 dungeons per nation.
Pets Common