Expert 3D Model Developer & Animator Needed
Budget: ₹12,500 – ₹37,500 INR
1. Core Technical Skills
✅ 3D Modeling & Texturing – Expertise in tools like Blender, Maya, or 3ds Max for creating 3D models.
✅ GLB/GLTF Format – Understanding of PBR (Physically-Based Rendering) textures, animations, and scene optimization for real-time rendering.
✅ Rigging & Animation – Experience with bone rigging, IK (Inverse Kinematics), and baked animations for GLTF models.
✅ Exporting & Optimization – Knowledge of GLB/GLTF export settings, including LOD (Level of Detail), compression (Draco/KTX2), and scene structuring.
✅ Shader Development (Bonus) – Experience with Shader Graph, GLSL, or Node-based shaders for advanced effects.
✅ Scripting for Automation – Python scripting in Blender or Maya MEL for workflow automation.
2. Development & Integration
✅ Three.js/Babylon.js – Experience integrating GLTF models into WebGL-based applications.
✅ Game Engines (Unity/Unreal) – Familiarity with GLTF workflows in Unity (URP/HDRP) or Unreal Engine.
✅ Web & AR/VR Compatibility – Optimization for WebXR, VRChat, and AR platforms (ARKit/ARCore).
✅ Physics & Interactions – Implementing animations with skeletal or morph targets for interactive experiences.
3. Soft Skills
✅ Strong problem-solving & debugging skills for 3D rendering issues.
✅ Ability to collaborate with developers, designers, and animators.
✅ Passion for real-time 3D experiences and keeping up with industry trends.
✅ Portfolio showcasing animated GLTF models and interactive projects.
✅ 3D Modeling & Texturing – Expertise in tools like Blender, Maya, or 3ds Max for creating 3D models.
✅ GLB/GLTF Format – Understanding of PBR (Physically-Based Rendering) textures, animations, and scene optimization for real-time rendering.
✅ Rigging & Animation – Experience with bone rigging, IK (Inverse Kinematics), and baked animations for GLTF models.
✅ Exporting & Optimization – Knowledge of GLB/GLTF export settings, including LOD (Level of Detail), compression (Draco/KTX2), and scene structuring.
✅ Shader Development (Bonus) – Experience with Shader Graph, GLSL, or Node-based shaders for advanced effects.
✅ Scripting for Automation – Python scripting in Blender or Maya MEL for workflow automation.
2. Development & Integration
✅ Three.js/Babylon.js – Experience integrating GLTF models into WebGL-based applications.
✅ Game Engines (Unity/Unreal) – Familiarity with GLTF workflows in Unity (URP/HDRP) or Unreal Engine.
✅ Web & AR/VR Compatibility – Optimization for WebXR, VRChat, and AR platforms (ARKit/ARCore).
✅ Physics & Interactions – Implementing animations with skeletal or morph targets for interactive experiences.
3. Soft Skills
✅ Strong problem-solving & debugging skills for 3D rendering issues.
✅ Ability to collaborate with developers, designers, and animators.
✅ Passion for real-time 3D experiences and keeping up with industry trends.
✅ Portfolio showcasing animated GLTF models and interactive projects.